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FALLOUT: EQUESTRIA WIKI

List of Spells

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Magic Spells in Fallout: Equestria Edit

Miscellaneous SpellsEdit

Telekinesis SpellEdit

Most common spell, used by Unicorns & Alicorns to wield weapons and carry objects. Stronger versions of this spell exist, Littlepip, a prime example, can lift train cars and mold blood into weapons. Telekinesis can also be used to operate multiple weapons.

Decoration SpellEdit

Used by Rarity to reshape the spikes on a fence into prancing pony figures. Was also used before the war to reshape leaves on a branch into pony figures.

Clothes Cleaning Spell Edit

Used by Velvet Remedy, also good for drying them too.

Dye removal SpellEdit

Used by Life Bloom to remove dye from Xenith's coat

Apple Whiskey Spell Edit

Used by Apple Whiskey. The spell turns an apple into a bottle of Apple Whiskey.

Mouse Transformation Spell Edit

A spell was used to turn a sleeping dragon mother/ghoul into a mouse. This was done so her snoring would stop producing Pink Cloud. As a mouse she still retains her Pink Cloud abilities.

Fusion Spell Edit

Used by a unicorn filly named Quanta in Stable 24. Created the Chimera which overran the Stable and killed everyone inside.

Raising and Lowering Celestial Bodies Edit

Only deities like Luna, Celestia and Discord were shown capable of doing this.

Memory Extraction, recording and copying Spells Edit

Used extensively by the Ministry of Morale. Also used by individuals to record events and conversations or important memories. These were then stored on Memory orbs. The Twilight society at Tenpony tower have knowledge of these spells, specifically Life Bloom.

Healing/Protective SpellsEdit

Anesthesia Spell Edit

Used by Velvet and Life Bloom. Works like an anesthetic and eases physical pain.

Disintegration Spell WardEdit

A spell used to protect ponies/creatures from magical, disintegration damage. The Spell is resistant to powerful disintegration spells and magical energy weapons.

Healing Spells Edit

Velvet Remedy, Littlepip's friend and traveling companion and Life Bloom at Tenpony tower are both adept at using healing spells. The first megaspell was a healing megaspell.

Shield Spell Edit

Used by Alicorns and by the Unicorn's Twilight Sparkle & Velvet Remedy. Creates a magical barrier that blocks physical and magical attacks. Celestia and Luna were strong enough to raise a shield over all of Canterlot

Taint Purging SpellEdit

Used by Life Bloom, a spell designed to purge Taint from living organisms and neutralize sources of Taint. Developed during the war by the Ministry of Arcane Sciences, after a pony named Peachy Pie was exposed to Taint.

Offensive SpellsEdit

Magical ArrowEdit

Powerful magical energy arrows are created and fired, causing powerful disintegration damage.

Heart Attack Spell Edit

Used by the super-alicorn in Fillydelphia on Xenith. Causes the target to suffer a heart attack.

Invisibility Spell Edit

Used by blue alicorns, first developed by Trixie whilst studying a stealthbuck. Turns the spellcaster invisible.

Teleportation Spell Edit

Used by Twilight Sparkle and purple Alicorns. Teleports the caster or a target to a desired location.

Dark MagicEdit

Blood WeaponsEdit

Powerful and well trained telekinetics can mold blood and other liquids into harmful weapons. This spell is possibly dark magic or merely an advanced stage of telekinetic manipulation.

Soul Jar Spell Edit

A spell used by the author of the Black Book, Rarity and Celestia to seal their soul or in Rarity's case pieces of her soul inside an object, making it indestructible.

PipBuck SpellsEdit

Eyes Forward Sparkle (E.F.S) Edit
Content in this section is linked to content from Eyes Forward Sparkle. Please edit that page to modify this section.

Eyes Forward Sparkle alters the sight of the PipBuck users which, when activated, changes the perception of nearby living creatures.

Any nearby life forms of a certain size (criteria unknown) will be assigned a color, either red or yellow. Red life-forms have been identified as hostile by the spell, while yellow indicates neutral or friendly lifeforms. The spell can occasionally identify lifeforms through walls and other solid matter. The only drawback to this is that it doesn't indicate what kind of life form is noted, along with what elevation its located at inside of a building or other multi-level area.

Stable-Tec Arcane Targeting Spell (S.A.T.S) Edit
Content in this section is linked to content from Stable-Tec Arcane Targeting Spell. Please edit that page to modify this section.

S.A.T.S. is an advanced spell used to assist in combat. When activated, the spell causes the world to appear frozen in time allowing the user to gauge the situation in peace. The spell presents the percent chance of scoring a successful hit on various parts of the target's body and allows the user to line up multiple attacks. When the spell is released, all attacks are carried out automatically. After use, S.A.T.S. must be allowed to recharge for several seconds.

Auto-sort Spell Edit

A spell built into Pipbucks that sorts items carried in a pack, to make as much possible room as possible.

Auto-repair Spell Edit

A spell that can tell it's users which parts would be best when reassembled into a weapon, i.e, it lets a Pipbuck owner assemble a better quality weapon from parts of another weapon.

Spells in Side-StoriesEdit

Spells in Project Horizons Edit

Spells in HeroesEdit


Spells in Murky Number Seven Edit


Spells in Ditzy Doo Chronicles Edit


Spells in Last Sentinel Edit


Spells in New Beginnings Edit


Spells in Misfits Edit


Spells in Rangers of Wintertrot Edit

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