For the one year anniversary of the project, here is a little sneak peak at some of the features we've recently implemented. It's an appetizer for when we'll have more definitive stuff to show.
I apologize for the video quality, the screen capture software made the FPS drop quite a bit, and I had some cropping issues during the montage. The featured features are: - Day night cycle, - Detection system, - Worldmap interface, - Random encounters, - Combat path displaying, - Combat camera (which can be disabled by the way), - Mouse hints, - Party management, - Skilldex
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